Squad-written, up to date, and wired into our live tools. Learn a boss, then price your loot.
The Darkfrost group dragon. Pillars, tail phase, and the Dragon hunter wand. Super beginner-friendly on a mass.
The reliable solo money dragon. Learn the acid walk + spawn and print ~3–5M/hr all day.
The rotation snake. Hard to learn, prints forever. Prayer + gear swaps by colour, plus onyx-tier uniques.
The best "learn to boss" target. Clean phases, no venom or dragonfire, steady gp and a shot at the Venator shard.
Six brothers, one chest, ~1/15 at a unique every run. The classic mid-level money maker — cheap to start, basically risk-free.
Enter with nothing, craft everything, slay the Hunllef. Pure skill money — ~4.9M/hr corrupted and the Bowfa seed at 1/400.
The boss you fight with a pickaxe. Skilling damage, combat loot — ~220K a kill, crystal tool seeds and the Smolcano pet.
The chill twins: huge Firemaking & Fishing XP, loot crates and permits, two of the easiest pets in the game. Perfect clan nights.
Four generals, four BiS drop tables. Killcount, god items, your first Bandos trip and the road to a godsword. The classic clan night.
Your first raid — the invocation dial means YOU set the difficulty. Four paths, the Wardens, and the Shadow at the end.
Stop donating your gear. Level ranges, risk rules, escape plans, prayer switching — survive first, fight back second.
A method for every account and mood — AFK, active skilling, PvM and flipping — all wired to our live tools so you always know real profit.
No GE, no trades — the way OSRS hits hardest. Your first 100 hours in the right order: quests, Wintertodt, passive loops, Barrows, Slayer.
The only combat training that pays you — from gargoyle alchs to Hydra's 3M+/hr, plus every big PvM unlock in the game.
Five minutes of "work" every 80 minutes — 100–200K+ per lap, forever. The closest thing OSRS has to passive income, for every account build.
Highscores, Skill Calculator, Flip Finder + Recipes, Boss Profit, Calculators and Clan Bingo — the whole toolbox.