CluckSquad Money Guide

Slayer: get paid to train

The one skill that funds itself — and eventually funds your whole bank.

TL;DR — Slayer is the only combat training that pays you while you level. Early on it roughly breaks even; from the 70s the alchables and ensouled heads add up; and from 85+ (Abyssal demons) and 87/91/93+ (Kraken, Cerberus, Hydra) your tasks become boss tasks that print 1–3M+/hr. Every big PvM unlock in the game — whips, occults, primordials, trident — comes from Slayer. Train it with intent and the gp follows automatically.

The core idea

Get a task from a Slayer master, kill the task, repeat. Two things stack in your favour: task-only monsters drop the best items (whips, trident, occult), and the slayer helm gives +16.67% damage on task — you kill faster than anyone camping the same monster off-task. Money is a side effect of doing the skill right.

Which master?

MasterWhenWhy
Turael (Burthorpe)Early / task-skippingEasy tasks; also the "Turael-skip" reset trick later
Vannaka / ChaeldarMid combatSteady variety while your stats grow
Konar (75+ cb)The money pickLocation-locked tasks but drops Brimstone keys — a free loot stream on top of every task
Nieve/Steve & Duradel (85+/100+ cb)Late gameBest task lists, most boss tasks, most points

The money curve

Levels 1–70 · break-even phase
Loot everything alchable, bury nothing, bank ensouled heads (Prayer XP later or straight gp). Expect to roughly cover your supplies. The real payment here is unlocks.
Levels 70–85 · profit begins
Gargoyles (75) are a literal alch fountain (~400–600K/hr). Kurasks, dust devils and nechryael all pay. Konar's brimstone keys sweeten every task.
Levels 85+ · the printer turns on
Abyssal demons (85) — whip at 1/512. Kraken (87) — trident + tentacle, chill 1M+/hr on task. Cerberus (91) — primordial/pegasian/eternal crystals. Alchemical Hydra (95) — 2.5–3.5M/hr and the claw/leather. This is endgame money that also happens to be your task.

Slayer points — spend them right

  • First: "Bigger and Badder" (superiors) — superior monsters give huge XP and drop the imbued heart & eternal gem. Non-negotiable unlock.
  • Block/skip smart: block the long garbage tasks (you know the ones), skip cheaply, keep the tasks that pay.
  • Slayer helm asap (400 points + Malevolent Masquerade): the on-task damage boost is your whole edge.
  • Do task streaks at Konar+ — every 10th/50th task pays bonus points.

What Slayer unlocks (the real payday)

LevelMonsterChase drop
75GargoylesGranite maul + alch city
85Abyssal demonsAbyssal whip (1/512)
87KrakenTrident of the seas, tentacle
91CerberusPrimordial/Pegasian/Eternal crystals
93Smoke devilsOccult necklace
95Alchemical HydraHydra claw → Dragon hunter lance (hi Huey & Vorkath)
Everything loops back: the lance from Hydra powers Vorkath and Huey; the trident from Kraken powers Muspah and Barrows; the crystals from Cerberus finish your max-melee boots. Slayer isn't a money method — it's the tech tree for every money method. Check any drop's live price on the Flip Finder and your kills-to-drop odds on the Drop & Dry calculator.

Quick tips

  • Always be on a task. Off-task combat XP is XP without a paycheck.
  • Carry alch runes on every task from level 1 — alchables are 30%+ of slayer income.
  • Cannon + burst tasks (dust devils, nechs in Catacombs) trade a little gp for massive XP — pick per your goal on the Skill Calculator (XP-vs-GP column was built for exactly this).
  • First whip drop goes in Discord. House rules. 🐔
Open the tools   All guides
© CluckSquad 2026 · Not affiliated with Jagex. Rates vary with prices — confirm live with our tools.